Apps & Games Development

Daanish School Boys Vehari
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Designing a comprehensive Apps & Games Development course involves covering a range of topics, from the basics of programming to advanced game development concepts. Below is an outline for a course that takes learners from beginners to a proficient level. Each module includes key topics and suggested activities. This Course is the Part of our School's Syllabus from class 9th.

Module 1: Introduction to Programming

  • Lesson 1: Basics of Programming

    • Introduction to programming languages.
    • Variables, data types, and basic operations.
  • Lesson 2: Control Flow and Functions

    • Conditional statements and loops.
    • Functions and modular programming.
  • Assignment: Develop a simple console-based application using a programming language like Python or JavaScript.

Module 2: Introduction to App Development

  • Lesson 3: Mobile App Basics

    • Overview of mobile app development.
    • Introduction to mobile platforms (iOS, Android).
  • Lesson 4: User Interfaces and Interaction

    • Designing user interfaces for mobile apps.
    • Handling user input and interactions.
  • Project: Create a basic mobile app with a simple user interface.

Module 3: Mobile App Development with Frameworks

  • Lesson 5: Introduction to App Frameworks

    • Overview of popular app development frameworks (e.g., React Native, Flutter).
    • Setting up a development environment.
  • Lesson 6: Building Cross-Platform Apps

    • Developing apps that work on both iOS and Android.
    • Testing and debugging mobile applications.
  • Project: Build a cross-platform mobile app using a framework.

Module 4: Introduction to Game Development

  • Lesson 7: Basics of Game Development

    • Understanding game loops and game states.
    • Introduction to game engines.
  • Lesson 8: Graphics and Animation

    • Basics of 2D graphics and animation.
    • Implementing basic game elements.
  • Project: Develop a simple 2D game with basic graphics and animation.

Module 5: Game Development with Unity

  • Lesson 9: Introduction to Unity

    • Overview of the Unity game engine.
    • Setting up a Unity project.
  • Lesson 10: Unity Basics

    • Understanding scenes, game objects, and components.
    • Physics and collisions in Unity.
  • Project: Develop a 3D game using Unity.

Module 6: Advanced Game Development

  • Lesson 11: Scripting in Unity

    • C# scripting for Unity.
    • Advanced game mechanics and scripting.
  • Lesson 12: Game Design Principles

    • Understanding game design principles.
    • Iterative development and playtesting.
  • Project: Enhance the Unity game with advanced features and mechanics.

Module 7: Mobile Game Development

  • Lesson 13: Optimizing Games for Mobile

    • Mobile-specific considerations in game development.
    • Performance optimization.
  • Lesson 14: Monetization and Publishing

    • Introduction to monetization strategies for mobile games.
    • Publishing games on app stores.
  • Project: Publish a mobile game on a platform of choice.

Module 8: Emerging Trends and Technologies

  • Lesson 15: Augmented Reality (AR) and Virtual Reality (VR)

    • Overview of AR and VR in game development.
    • Developing games for AR/VR platforms.
  • Lesson 16: Future of Apps & Games

    • Exploring trends and emerging technologies in the apps and games industry.
  • Final Project: Develop an innovative app or game incorporating emerging technologies.

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